Projects
Image Compression: DCT vs DWT
Explored and compared the Discrete Cosine Transform and Discrete Wavelet Transform for progressive image compression. Developed custom encoding and decoding techniques, and created animations demonstrating compression at various coefficient levels.
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Simulating a Roller Coaster via Splines
A 3D roller coaster simulation using OpenGL and Catmull-Rom splines, offering a first-person perspective with smooth curves, realistic lighting, and texturing.
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Height Fields Using Shaders
A project that utilizes OpenGL's core profile and shaders to generate and manipulate a 3D height field from image data.
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House of Aladdin
A VR experience built in Unity + VRTK to explore an Aladdin-themed land inside UICās future CS building atrium.
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Around The World
This project showcases two significant places from my life, presented on physical cubes through the magic of Augmented Reality (AR).
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Urban Renderer
I developed an interactive WebGL application to render a dynamic 3D urban environment from JSON data. The project features two interactive demosāone for standard urban rendering and another with advanced shadow mapping for realistic lighting.
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