OpenGL
Projects built with OpenGL
Jello Cube Simulation
A physically based simulation of a Jello Cube using a mass-spring system. The cube deforms, oscillates, and reacts realistically to forces based on Newton's laws, Hooke's law, and damping forces.
Simulating a Roller Coaster via Splines
A 3D roller coaster simulation using OpenGL and Catmull-Rom splines, offering a first-person perspective with smooth curves, realistic lighting, and texturing.
Height Fields Using Shaders
A project that utilizes OpenGL's core profile and shaders to generate and manipulate a 3D height field from image data.